

I usually don’t love fast travel, but when it can take so long to get to the other side of a mostly linear map to do the one task you need to progress, it can be nice. On top of new content, other changes like the fast-travel mechanic were welcome additions. Regardless of speculation, it makes the game feel like a more rounded experience, with small threads feeding back into larger ones, and making the already complex world feel even more consistent and realistic. The storylines feed so well into the base game, it almost feels like content that was originally intended to be included, but couldn’t make it in by the time they were ready to ship. The inclusion of the new quests are almost hard to spot sometimes, but that’s not necessarily a bad thing.
#DISCO ELYSIUM FINAL CUT PS4 PC#
PC players, congrats, you got it for free. If players are already going to have to buy the game again on their consoles, it’s really nice that they get something new out of it, too. Naturally, an indie game that’s this beloved was going to get a port to consoles, and I think it was a great choice to add more content and further flesh out the experience.

It’s all connected, and I’m so endlessly impressed by how every single line of dialogue or bit of information feels vital to the picture this game is painting.Īs you go along exploring and letting the story unravel, you realize it’s not a story about solving a murder, it’s so much more than a typical crime procedural - it’s a portrait of a broken, sorrowful man, and the dying remains of a world that once believed it could be better. Any of the insane worldbuilding stuff they throw at you isn’t just flavor (although it’s so well written it certainly could be), but always seems to come back to the central conflict and characters in interesting ways. There are few stories that are able to simultaneously do both, and Disco Elysium is certainly one of those stories.Īgain, on my first time through I had a hard time taking it all in because not only was there so much content, but it was all really good. Some stories just focus on a rich internal characterization (think The Last of Us) while others focus on worldbuilding as the main conceit (think Suzerain). In addition, so much of what makes the game special, and better on a replay, is how robust its world is. It’s one of those games that the more you put into it, the more you’ll get out. Disco Elysium‘s RPG system isn’t that complicated, but being familiar with it makes for a more complete experience. Subsequent playthroughs only make the game better, because from the start you already understand its more unconventional mechanics like the thought cabinet, which allows players to “internalize” certain thoughts and reap permanent bonuses/penalties from them, or white versus red checks, an elegant solution to the “I could just keep trying until I pass” problem of systems like Dungeons & Dragons. On my first playthrough, I found myself struggling to understand it, but its deviation from the norm, and its focus on embracing failure and experimentation, are what make it truly special. Sometimes remasters can feel kind of superfluous, but for a game like Disco Elysium, it’s fitting, almost necessary.
#DISCO ELYSIUM FINAL CUT PS4 DRIVER#
Tommy the Lorry Driver says it best: “It makes it all easier to bare. It certainly helps that all of the writing is so stunningly gorgeous, too.

In a way, such an unflinching depiction of difficult subject matter is really refreshing - there’s beauty in its messiness and chaos. Disco Elysium is so unafraid to embrace how raw and painful the human experience can be that it’s sometimes tough to get through. Disco Elysium is already one of my favorite games due to its masterful storytelling and innovative gameplay, and I was intrigued to revisit a game that addresses grief, loss, and mental illness in the midst of the pandemic, hoping it could give me some new insights into my own experience. I had played the game on PC for the first time last year, but as someone who usually prefers playing on my consoles, I was also looking forward to seeing how it would fare on my PlayStation. When I first heard about Disco Elysium‘s re-release, I was ecstatic, and checking social media and news outlets for a release date became a normal part of my routine. Disco Elysium: The Final Cut (PC, PS4, PS5)
